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-King of The Brotherhood Kingdom, Moesashi Shirayuki
Frost Offensive defense build
Info
This build focuses solely on the strength and range of Frost's abilities. This build is just as effective without the augment mods than with them on. Avalanche and Snow Globe will be very strong with this build even without their augments. This build also requires no forma but does require a maxed out aura mod and an orokin reactor to add a lot of capacity for this build.
Mods
Aura mod:
Rejuvenation
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Main mods:
Vitality
Redirection
Fleeting expertise
Flow (or Primed flow)
Blind rage
Intensify
Transient fortitude
Stretch
Total Stats After modded (estimated at or around)
Duration: 25%
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Efficiency: 125%
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Range: 145%
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Strength: 223% (or higher depending on the rank of your mods.)
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Vitality Will help Frost tank more damage if his shields are down. But because of the buff to his shields vs his health, Vitality is a major importance of his survivability. The base amount of armor will help absorb most of the damage to his health.
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Redirection when fused into a higher level will help bump Frosts shields above 1,000, thus making him a pretty tanky frame aside from the Vitality giving more health and his base 300 armor.
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Flow or Primed Flow Will help bump his max energy reserves, giving him the ability to place more snow globes and/or spam Avalanche.
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Fleeting expertise is a mod that allows to add more efficiency but at the cost of duration. This mod isn't as important, but it does help negate the negative effect of blind rage, thus giving slightly extra efficiency to use abilities.
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Stretch Will help Frost's Snowglobe be at a good enough radius to protect a single objective, it'll also help with his Avalanche if enemies are closing in.
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Blind Rage will help give Frost's offensive abilities more UMPH, allowing him to secure a defensive target while the enemies are lying in shattered remains, cold and dead. But this will cost him efficiency of his abilities.
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Intensify Will add even more strength to his abilities including Snowglobe, giving it more health to absorb more damage.
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Transient Fortitude will give him his final boost to strength thus making his offensive capabilities more deadly and his defensive ability stronger than any highly resistant wall. But this mod will take duration in return of it's strong ability.
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Rejuvenation Will help not only frost but also his team regain health the lost over time. this does help pretty well.
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Extra notes
Frost is an excellent tanky defense specific warframe. Many tenno around the globe use frost specifically for defense missions. With or without augment mods, this build is ideal for defensive type missions due to Frosts survivability and strength of his snow globe. It is also highly recommended to get his primed variant due to more polarity slots thus reducing the need to forma him to add more mods. Power strength is crucial to this build because not only does it affect his offensive abilities, but it also increases the health of his Snowglobe ability making it much more resistant to a flood of damage. Whereas range will help increase the size of his Snowglobe allowing to effectively protect an objective. Duration is not that important unless you are wanting to make enemies stay frozen far longer than what this build sets it as.